Tuesday, April 6, 2010
Podcasting
Podcasting
Fantasy Focus 06010
I noticed that the podcast was much like a really informal radio show. Although editing is possible, the producer Jay Soderberg, better known as Pod Vader, rarely edits out anything which adds to the nonsense. The Fantasy Focus podcast, baseball and football, have created a community of people from all parts of the world who share an affinity for fantasy sports. Phrases like "put in on the board" and "factually correct" constantly remind fantasy focus fans about the podcast. Berry and Ravitz read listeners' emails and conduct interviews with some of them on occasion and have interviewed celebrities ranging from Alyssa Milano to Jesse Ventura to Larry Fitzgerald.
In addition, they created the Man's League in which fifteen or so people compete with Pod Vader in a fantasy league in order to crush him and allow Berry and Ravitz to constantly ridicule their producer. Getting into the league has proven to be strange and very funny. One man even went so far as to pour yogurt on himself just to get in. Here's the link on YouTube:
http://www.youtube.com/watch?v=GmHOVcvJDLo
The link for the Fantasy Focus baseball podcast is:
http://sports.espn.go.com/espnradio/podcast/archive?id=2544461
Chat Roulette
Sunday, April 4, 2010
Social Media
http://www.aaany.com/membership/member_benefits/story.asp?xml=join_the_aaa_social_media_community.xml
Thursday, April 1, 2010
Powerful Podcasting
http://paullevinson.blogspot.com/search/label/Truth%20on%20Earth%20Band.
I am most personally interested in how podcasting can potentially change the education system. I can't locate the article I read a few years back on the subject, but remember reading that large universities were experimenting with having 200-300 student lecture classes listen to podcasts of lessons remotely from their dorms instead of attending the class physically, in order to determine if "podcasting professors" could be the future of college education. I'm pretty sure this model would only work at large universities with large lecture classes, since students cannot readily participate in that class format anyway, the main element that would be sacrificed if college professors taught classes strictly through podcasts. Here is a similar article from 2006 about how Boston area colleges were pushing professors to go digital and record their lectures as downloadable files so that students could listen to wherever, whenever:
http://www.boston.com/news/local/articles/2006/07/11/podcast_craze_hits_classrooms/
Overall, I think that podcasts are a great supplement to college classes, but hope they do not fully replace the physical classroom experience, an age-old academic tradition.
Wednesday, March 31, 2010
escaping reality in 2nd Life
I appreciated the option to create town centers, seminars, islands and very specific cities such as the Victorian one that included a planetarium, which is a way to gather information and explore fantasy realms. These locations have the benefit of moving graphics and audio that other social media can not provide.
However, I did not understand the point of sex in second life, considering the entire point of sex is physical intimacy. I think that the purchase of "love furniture" would be a complete waste as well.
Second Life
Second Life as Fantasy
In my ethics class, someone brought up that a couple was so obsessed with their Second Life avatars that their real-life baby starved to death. When Second Life becomes so involved in real life, it is no longer a fantasy. In addition, I see the benefits for business meetings, but sexual acts seem rather strange. As strange as it is, if it's a single (not married) person's fantasy then I have no problem with it. However, when it involves married people, or people with different identities, ethics becomes an issue. I think we should treat Second Life as fantasy only unless it is used for practical business practices.
Tuesday, March 30, 2010
Second Life
There's No Need For A Second Life
There’s No Need for Seconds
Second life offers users the ability to live vicariously through their online avatar. This offers just as many commercial opportunities as any other social medium although it often comes at a price. In the “Sims-Like” world of second life people must pay for the luxuries and amenities that they obtain. This capitalist idea not only makes for lots of money to be made, but those with the deepest pockets to be king. Levinson mentions in his New New Media book that things can be bought on Second Life including certain pieces of furniture that include sexual positions that can be done on them. If the real world didn’t have enough of a problem with aesthetics earned by money these problems would be much greater on second life.
In addition to people buying status in Second Life I think Second life defeats the purpose of social networking. The purpose of social networking is be able to communicate with those who you know when they are not around, but if you never see them it stops being social networking. When you never have physical contact with a friend it is no longer social networking, but antisocial networking.
Second Life Spoof
I found the video below on Youtube. I think it's a funny yet accurate depiction of what Second Life activity would look like in real life. Levinson's chapter on Second Life didn't really delve into the movement of the social network. I was hoping he would elaborate on the movement and dynamic of the avatars. However, I read in an article that movements on Second Life are very jerky. This is shown in the video with people running into walls and furniture. The scenes of people typing on an imaginary keyboard while standing right in front of the other person is a good representation of the impersonal conversation held in Second Life through the chat option. Why chat in this way with a complete stranger? Why not actually engage in conversations with friends and family, or go out and form real friendships and relationships with people in actual locations. The fact that people want a "Second Life" is confusing to me. It seems to me that the social network site in a sense encourages people to avoid the reevaluation of their real lives by simply creating another virtually. In my opinion, if these people are using this site in the first place, their lives may in fact need some reevaluating. Harsh as that may be. Well, I got a good laugh out of the video and I hope you all do too!
Second Life- Extension on use of it in the Office
I can remember seeing how the employers were informed that they had to join, and then were taught about the dynamics of the social media. At first, those who were learning looked extremely hesitant, as they saw Second Life as another distraction that was only going to prevent them from being productive in the work place.
Then the documentary featured those who had been using Second Life for some time already, and discussed with them how efficient it was for them, how enjoyable they found it, and even how much time they spent on it.
Whether or not these people really make business for IBM more successful, I can't help but find that the use of Second Life as a primary way for holding meetings and other events, as extremely weird and unnecessary.
I think wasting employers' time creating profiles for a network that they will eventually get distracted by, and spend too much time on isn't worth the benefits of using it. Does anyone else find it extremely weird how when they were holding one of their meetings, everyone was bickering about whether their avatars should be sitting indoors or outside in the sun??
Second Life
Sunday, March 28, 2010
Second Life Sex...Really?
Thursday, March 25, 2010
Questionable Sanity of Second Life
At first, I tried to think of it as a video game- a virtual reality that you engage with briefly for leisurely fun. The more I read about it, however, the more I realized that for many of its users Second Life is not brief distraction from life- it is their life. Except it isn't- it is a life people can never actually have. The thing that most disturbs me is the amount of falsification involved in this. On Second Life, you change your last name, body parts and can lie about a vast number of other personality related things- you are living a life you do not have.
Professor Levinson vividly describes his experience as a bookstore owner, which was definitely interesting, since he is a writer in real life and can use Second Life to "enhance" his brand. But is that what it is really accomplishing? I have my doubts that a virtual bookstore reading is as meaningful as a physical one. Additionally, I understand that reality is not always ideal, but I think that these people whose life is dominated by Second Life should instead channel their energy into constructing a better actual life than avoiding it altogether.
A simple Google search affirmed my weariness about the site: numerous disturbing reports surfaced. In the UK, an unemployed couple divorced over a cyber-affair, a virtual adultery on Second Life. The couple originally got married both in Second Life and in reality, before the wife discovered signs of the affair on the game. Cleverly titled "Divorced from Reality," the original article goes into detail about the crazy story and their crazy blurred existence. http://www.dailymail.co.uk/femail/article-1085915/Divorced-reality-All-accounts-Second-Life-love-triangle-saw-woman-separate-husband-having-cyber-affair.html I think a look at their characters (reality right, Second Life left) shows the degree of incongruity on Second Life.




I do see how Second Life can be seen as democratic and harmless (to a degree). I apologize for being so cynical, I just think that this form of social media sincerely detracts from our actual existences, the exact opposite of social media's actual intentions.
Wednesday, March 24, 2010
What is most striking to me about Twitter is its link to older media. Other forms of media, such as television or print actually report on Twitter and people's post. Often on television the broadcaster will show the latest photos posted on Twitter from their favorite subscriber or point out the day's best Tweets. Popular magazines often have pages devoted to pairing celebrities with their usernames and Tweets. There are even feuds between subscribers that are watched carefully by older media and reported on as though they are occurring face to face. When going through these older media I fail to see such in dept reporting on happenings that occur on Faceboook or Myspace or any other popular site. Twitter seems to be its own world that has its own events that get reported on as though they occur on another planet.